How To Develop COM Application Using VC++

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In this video tutorial we will show you how to develop a COM component and call it from COM enabled applications like VB. After viewing the video tutorial, download the source code and try to modify the code so as to get a feel of what is learned in this video tutorial.



Source Code

SystemInfoCtrl.cpp 

// SystemInfoCtrl.cpp : Implementation of DLL Exports.


// Note: Proxy/Stub Information
//      To build a separate proxy/stub DLL, 
//      run nmake -f SystemInfoCtrlps.mk in the project directory.

#include "stdafx.h"
#include "resource.h"
#include <initguid.h>
#include "SystemInfoCtrl.h"

#include "SystemInfoCtrl_i.c"
#include "SysInfo.h"


CComModule _Module;

BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_SysInfo, CSysInfo)
END_OBJECT_MAP()

class CSystemInfoCtrlApp : public CWinApp
{
public:

// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSystemInfoCtrlApp)
public:
    virtual BOOL InitInstance();
    virtual int ExitInstance();
//}}AFX_VIRTUAL

//{{AFX_MSG(CSystemInfoCtrlApp)
// NOTE - the ClassWizard will add and remove member functions here.
//    DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};

BEGIN_MESSAGE_MAP(CSystemInfoCtrlApp, CWinApp)
//{{AFX_MSG_MAP(CSystemInfoCtrlApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
//    DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

CSystemInfoCtrlApp theApp;

BOOL CSystemInfoCtrlApp::InitInstance()
{
    _Module.Init(ObjectMap, m_hInstance, &LIBID_SYSTEMINFOCTRLLib);
    return CWinApp::InitInstance();
}

int CSystemInfoCtrlApp::ExitInstance()
{
    _Module.Term();
    return CWinApp::ExitInstance();
}

/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE

STDAPI DllCanUnloadNow(void)
{
    AFX_MANAGE_STATE(AfxGetStaticModuleState());
    return (AfxDllCanUnloadNow()==S_OK && _Module.GetLockCount()==0) ? S_OK : S_FALSE;
}

/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type

STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
    return _Module.GetClassObject(rclsid, riid, ppv);
}

/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry

STDAPI DllRegisterServer(void)
{
    // registers object, typelib and all interfaces in typelib
    return _Module.RegisterServer(TRUE);
}

/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry

STDAPI DllUnregisterServer(void)
{
    return _Module.UnregisterServer(TRUE);
}

TestSystemInfoVCDlg.cpp

// TestSystemInfoVCDlg.cpp : implementation file
//

#include "stdafx.h"
#include "TestSystemInfoVC.h"
#include "TestSystemInfoVCDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
CAboutDlg();

// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA

// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
//}}AFX_VIRTUAL

// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTestSystemInfoVCDlg dialog

CTestSystemInfoVCDlg::CTestSystemInfoVCDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTestSystemInfoVCDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTestSystemInfoVCDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CTestSystemInfoVCDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTestSystemInfoVCDlg)
DDX_Control(pDX, IDC_SYSINFO1, m_SysInfo);
//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CTestSystemInfoVCDlg, CDialog)
//{{AFX_MSG_MAP(CTestSystemInfoVCDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTestSystemInfoVCDlg message handlers

BOOL CTestSystemInfoVCDlg::OnInitDialog()
{
CDialog::OnInitDialog();

// Add "About..." menu item to system menu.

// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);

CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}

// Set the icon for this dialog.  The framework does this automatically
//  when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE;  // return TRUE  unless you set the focus to a control
}

void CTestSystemInfoVCDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CTestSystemInfoVCDlg::OnPaint() 
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting

SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;

// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CTestSystemInfoVCDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}

void CTestSystemInfoVCDlg::OnOK() 
{
// TODO: Add extra validation here
BSTR strOS;
m_SysInfo.GetOSInfo(&strOS);
CString strOS1=strOS;
AfxMessageBox(strOS1);
}



Download Source Code

Joined Date :14-Nov-2012
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